The Elements of User Experience: User-Centered Design for the Web
From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications.
Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won’t help you balance those goals without a cohesive, consistent user experience to support it.
With so many issues involved—usability, brand identity, information architecture, interaction design— creating the user experience can be overwhelmingly complex. This new edition of The Elements of User Experience cuts through that complexity with clear explanations and vivid illustrations that focus on ideas rather than tools or techniques. Garrett gives readers the big picture of user experience development, from strategy and requirements to information architecture and visual design.
WHY I LOVE IT
I’d been exploring User Experience (UX) Design for well over a year before I read this book, but when it was the recommended book to read when entering the User Experience Design Immersive at General Assembly (which I completed in February 2017), I dove right in.
Not only is The Elements of User Experience a must-read for anyone interested in or entering the field of UX; it’s also a great resource for established professionals to have on hand.
As my first official resource in my foray into UX, I knew immediately upon reading this that I was heading down the right path.